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VERSION:2.0
METHOD:PUBLISH
CALSCALE:GREGORIAN
PRODID:-//WordPress - MECv7.1.0.1777547654//EN
X-ORIGINAL-URL:https://eunis.org/eunis2025/
X-WR-CALNAME:EUNIS25 Congress
X-WR-CALDESC:
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-PUBLISHED-TTL:PT1H
X-MS-OLK-FORCEINSPECTOROPEN:TRUE
BEGIN:VEVENT
CLASS:PUBLIC
UID:MEC-6cfe0e6127fa25df2a0ef2ae1067d915@eunis.org
DTSTART:20250605T093000Z
DTEND:20250605T101500Z
DTSTAMP:20250524T150800Z
CREATED:20250524
LAST-MODIFIED:20250601
PRIORITY:5
SEQUENCE:5
TRANSP:OPAQUE
SUMMARY:Virtual – Interactive – Hybrid
DESCRIPTION:Three perspectives on future-oriented learning concepts between presence, virtuality and interaction.\nThis session shows how digital technologies are reshaping teaching and learning in higher education. The focus is on three approaches: Avatar-supported role-playing in virtual environments to promote communication and problem-solving skills, interactive teaching scenarios with virtual reality and digital twins to expand technical and didactic possibilities, and hybrid learning spaces that intelligently combine face-to-face and online formats. Specific practical examples will be used to illustrate how immersive technologies enrich the educational experience, promote interaction and support the acquisition of future-relevant skills.\nModerators: Heribert Nacken and Thierry Koscielniak\nDownload the presentations:\nAvatar-Based Teaching and Learning in Engineering Education: Future Skills Through Immersive VR Role-Playing\nX2O Media – Presentation \n
URL:https://eunis.org/eunis2025/events/single-session-789-781-397-259-208-703-444-388-529-986-567-770-983-379-440-100-753-956-901-122-342-654-189-873-510/
CATEGORIES:5 June | Thursday
LOCATION:Belfast
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