{"id":967,"date":"2025-05-24T16:08:22","date_gmt":"2025-05-24T15:08:22","guid":{"rendered":"https:\/\/eunis.org\/eunis2025\/?post_type=mec-events&#038;p=967"},"modified":"2025-06-01T14:24:47","modified_gmt":"2025-06-01T13:24:47","slug":"single-session-789-781-397-259-208-703-444-388-529-986-567-770-983-379-440-100-753-956-901-122-342-654-189-873-510","status":"publish","type":"mec-events","link":"https:\/\/eunis.org\/eunis2025\/events\/single-session-789-781-397-259-208-703-444-388-529-986-567-770-983-379-440-100-753-956-901-122-342-654-189-873-510\/","title":{"rendered":"Virtual &#8211; Interactive &#8211; Hybrid"},"content":{"rendered":"<h4><strong>Three perspectives on future-oriented learning concepts between presence, virtuality and interaction.<\/strong><\/h4>\n<p><strong><span style=\"font-weight: 400\">This session shows how digital technologies are reshaping teaching and learning in higher education. The focus is on three approaches: Avatar-supported role-playing in virtual environments to promote communication and problem-solving skills, interactive teaching scenarios with virtual reality and digital twins to expand technical and didactic possibilities, and hybrid learning spaces that intelligently combine face-to-face and online formats. Specific practical examples will be used to illustrate how immersive technologies enrich the educational experience, promote interaction and support the acquisition of future-relevant skills.<\/span><\/strong><\/p>\n<h5><strong>Moderators: Heribert Nacken and Thierry Koscielniak<\/strong><\/h5>\n<h5><strong><em>Download the presentations:<\/em><\/strong><\/h5>\n<p><a href=\"https:\/\/drive.google.com\/file\/d\/1n2q5tFHqV1kZwA2-8WI5wBbTU_rAp27x\/view?usp=drive_link\" target=\"_blank\" rel=\"noopener\">Avatar-Based Teaching and Learning in Engineering Education: Future Skills Through Immersive VR Role-Playing<\/a><\/p>\n<p><a href=\"https:\/\/drive.google.com\/file\/d\/176ghFnsTyOKfBE_BSVwB6hQ57A_7FGx9\/view?usp=drive_link\" target=\"_blank\" rel=\"noopener\">X2O Media &#8211; Presentation <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Three perspectives on future-oriented learning concepts between presence, virtuality and interaction. This session shows how digital technologies are reshaping teaching and learning in higher education. The focus is on three approaches: Avatar-supported role-playing in virtual environments to promote communication and problem-solving skills, interactive teaching scenarios with virtual reality and digital twins to expand technical and [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"closed","template":"","tags":[],"mec_category":[22],"mec_speaker":[153,41,91],"class_list":["post-967","mec-events","type-mec-events","status-publish","hentry","mec_category-5-june"],"_links":{"self":[{"href":"https:\/\/eunis.org\/eunis2025\/wp-json\/wp\/v2\/mec-events\/967","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/eunis.org\/eunis2025\/wp-json\/wp\/v2\/mec-events"}],"about":[{"href":"https:\/\/eunis.org\/eunis2025\/wp-json\/wp\/v2\/types\/mec-events"}],"author":[{"embeddable":true,"href":"https:\/\/eunis.org\/eunis2025\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/eunis.org\/eunis2025\/wp-json\/wp\/v2\/comments?post=967"}],"wp:attachment":[{"href":"https:\/\/eunis.org\/eunis2025\/wp-json\/wp\/v2\/media?parent=967"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/eunis.org\/eunis2025\/wp-json\/wp\/v2\/tags?post=967"},{"taxonomy":"mec_category","embeddable":true,"href":"https:\/\/eunis.org\/eunis2025\/wp-json\/wp\/v2\/mec_category?post=967"},{"taxonomy":"mec_speaker","embeddable":true,"href":"https:\/\/eunis.org\/eunis2025\/wp-json\/wp\/v2\/mec_speaker?post=967"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}